Hello again, friends! This post is doubling as a presentation I'm giving at my alma mater university for the Animation and VFX students there. I was invited to give a talk on resumes, websites, and professional documents in general. I decided to make little graphics to put in my presentation. Some of the tips in this post are more specific to animation-based work, but I feel that a good portion of what I cover can be applied to other professional fields and presenting ones' self in a polished manner.
DISCLAIMER: The information in this post is a collection of advice I've gathered from industry professionals, workshops, and my own personal experience. Feel free to pick and choose what resonates with you and leave behind what doesn't!
For free website building, I would suggest Weebly over Wix for free websites. This blog is created on Weebly, along with my portfolio site and travel sites! Squarespace and wordpress are also common, but I have not tried them out myself.
Look at websites for professional artists you admire! See how they lay out their information and what info they include! (same goes for portfolios!)
Keep your ABOUT ME section professional! Look at example blurbs from other artists!
This statement is not original, unfortunately. BUT THAT DOES NOT INVALIDATE THE ORIGIN OF YOUR PASSION! Rather than talking about the earliest days of your interest, consider talking about how your interest in art became a professional endeavor. This will probably lead you to a more unique about me statement.
Consider having professional and private accounts! Especially if you want to work in children's entertainment, this might be a good idea for you. Use your professional social media accounts for posting artwork and connecting with other artists. Have your private accounts protected and use them...however you want! Beyond filtering out ranting/venting etc, having a professional account means you have a consistent stream of art-related content with no thematic breaks. Once again, this is up to your own personal discretion, and there are many different approaches to managing social media.
How you post can make a big difference in the growth of your following.
Experiment with when/how/what you post and find what works for you.
Here's some specific tips from a comics workshop I attended recently. In general:
Short and specific does the trick! JaneDoeArt / JaneDoe / JaneDoeDraws / JaneDoeAnimates -- something with your first/last name is a solid start for username ideas. If you already have an artist handle or moniker, use that! Consider adding art/draws/etc onto it to connect the account to the kind of content you post.
Identity & Profile Descriptions
Put some time and consideration into what username you choose. It's okay to not know what you want to do yet. It's okay to not have the perfect label for your profession! Many social media sites allow you to change your username.
I suggest gathering all of your information as a plain text document. Then, draw some thumbnails and play around with the space certain sections take up. If possible, try out photoshop for non-linear text arrangement and fine-tune your spacing. If you don't have access to photoshop, consider using text boxes in Google Docs rather than inline text. Also, don't be afraid to change parts of your resume structure based on where you're applying.
XP / Skills Bar Charts ...
Include an interest section at your own risk! The point of an interest section is to show your versatility or give a taste of your personality/hobbies. So, interests you include should be activities outside or adjacent to your art career. Be sure to be specific and concise!
The purpose of a portfolio is to demonstrate the work you have created that best showcases your skill towards a specific profession or ability. RARELY does one portfolio work for every purpose! Don't be afraid to make multiple versions tailored to what you're applying for.
A reel shows work that needs to be turned around (models) or viewed in motion (animation)
Here are some tips from my Pixar portfolio review:
My personal tip: Arrange your artwork from what greatest shows YOUR STRENGTH in your PORTFOLIO FOCUS to what best shows your VERSATILITY.
Interviews are a chance for you to showcase your interpersonal skills and preparedness for a potential job. They may be done in person, on the phone or over video chat.
Find ways to talk about studio properties in a passionate, but professional way!
Especially in entertainment, studios like to hear that you're a fan of their properties. For some studios, participation in their content (like games) is a huge bonus in their consideration. It's important to show enthusiasm for the job you're interviewing for and the content that job will interact with.
However, the pitfall in entertainment (especially children's entertainment) is speaking in a manner that is more fitting of a fan than a professional artist. My biggest recommendation for this situation is to think critically before an interview about why, as an artist, you connect with certain media. Being able to point out an aspect of production that makes you enjoy a certain show or game can be helpful to tie this down.
Regardless, try your best to read the room and the energy when you start an interview! Some interviews will feel very formal, and others less so. Being prepared with the kind of questions you may answer will help to adapt to either situation.
Business cards provide a quick format to exchange contact information at conventions, interviews, or chance meetings. When traveling and meeting people I usually end up giving out at least 1 business card to stay in touch with someone! It's worth it to have a couple tucked in your wallet.
Invoices & Pricing
When creating a pricing sheet, look at how much people are charging for that skill or experience level! Browse on twitter, tumblr and instagram in tags like #commissionsopen.
Regardless of whether or not you share your commission prices online, I'd suggest making your own personal guide for how you price your work, be it an hourly rate, rate per characters, color for illustration, etc. Use this guide as a reference to make sure you price yourself fairly.
For commissions, I have my own invoice form I fill out and send to clients. I also highly suggest Mishlist, which allows you to make several commission types for people to submit via the website. Money processing services like Paypal also have their own invoice-makers.
It is worth it to get used to documenting and keeping track of your freelance work early on!
This was a lot to cover! If you made it to the very end, congrats! I hope some of you reading this found this information useful, or at least interesting. As I said in my disclaimer at the beginning, there are many different ways of going about professional documents. To me, there is something very satisfying about making a cohesive set of work that showcases professional skills to the world. The art and animation communities are very unique, so if you have an insight you'd like to share with me, feel free to send me an email!
Greetings from the word of full-time drafting. I've been keeping my head down and focusing on writing recently. Today, slightly unplanned, I took some time to rummage around my Notion page for my chapter book and clean it up a bit. I reviewed my wiki for characters and places, edited some wording for mechanics and made a more overarching decision for one of the settings. For those of you who haven't seen the home page, it looks like this:
I'll give a few notes about some of the more general sections.
Writing a first draft has been much more about overarching plot changes than word choice, prose, and finicky details. I don't worry about overusing words or repeating dialogue tags. It's interesting to make changes to an overarching aspect of the world and then figure out how to weave in that change through various details and dialogues over multiple chapters. Did that make any sense?
Anyway, there's a peek into how I'm organizing my project and keeping track of a world's worth of info. Have a great week and keep an eye out for a new post this Saturday!
This coming month, I am starting an exciting chapter in my life. I aim to complete 2 project drafts by the end of this year. One of these drafts is for a YA (young adult) fantasy chapter book that I aim to post online. The other draft is for a short YA graphic novel I started at a comics workshop this summer.
In order to accomplish this, I will be working full time in tandem on these two projects — one drawing, one writing. Since these will be the first drafts of both these stories, I am completing them with the aim for further editorial work and development.
AAVAN: An Illustrated Web Book
AAVAN is a fantasy chapter book with golems, ancient magic, and a music school. I started writing this book last summer and I'm hyped to finish it. It's a combination of many things I love: AI and free will, musical performance, and reclaiming your agency. I'm very much inspired by Phillip Pullman, Terry Pratchett, and Diana Wynne Jones.
I'm excited to eventually post this chapter book online when the full edit is completed. My current plan is to release each finished chapter weekly or bi-monthly, formatted with interactive and moving illustrations inline. Much like a webcomic, the site domain will host a dynamic reading experience. I'm also considering doing one-shot colored comic pages set in the same world. For the illustrations, I'm planning on using two methods. One will be using GIFs (animated pictures) made in photoshop. The other is a site called Sketchfab, which can host 3D models online and allows anyone to turn them around and look at them.
However, before any of this can happen, the draft needs to be FINISHED!
In the Near Future:
DRAFTING! I have scheduled out my time to have a finished draft for this book by the end of the year. I'll also be doing some concept development for the interactive illustrations on the site.
Small Towns: A Comic
Small Towns is a graphic novel I started drawing at a workshop this summer at the Center for Cartoon Studies. It's a YA story about a girl named Jean, who spends a lot of time with Rosie, the elderly caretaker for their town. Making my own comics has been an exciting process so far, and I'm excited to have a finished, multi-page work to share in the future.
I only came into drawing comics more recently, and it was so fulfilling to try different prompts and exercises during the workshop and to collect inspiration from everyone around me. I am sure I wouldn't have found this story without that amazing workshop group.
In the near future: Thumbnailing and writing! I will be creating layouts and dialogue for the story beats I've laid out.
What I'll Be Posting
This IS a tidy blog, after all, so I'm looking forward to documenting what I learn through working solely at home for the first time since college. Working at home can be tricky and requires a lot of structure (at least in my case). I fell into a rhythm when I was working on my short film, and it will be interesting to see how that rhythm has changed post-grad.
More specifically to writing and drawing, I have a feeling I'll learn quite a lot from committing full-time to these projects. I want to learn more about how I create, what kind of stories make me excited, and what potential my finished, polished work may have in the future.
Once again, I look forward to sharing this process with you all! I'm so excited for the future!
Happy summer to you all!